(Special thanks to djoslin0, the developer of this project, for consultation and advice on the implementation of multiplayer for sm64js. ![]() We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there. Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. with this message: MaxCcuReached, there may be more than 100 users online. If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. Please note that the multiplayer servers are hosted via a cloud service. To get started, click here to see the Lua documentation. Sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. This allows players interact with the same world at the same time. Unlike previous multiplayer projects, this one synchronizes enemies and events.
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